Saturday 11 December 2010

Evaluation

1. In what ways does your media product use, develop or challenge forms and conventions of real media products?
How do you products compare to the industry? Teaser Trailer

- The genre my group chose to create a promotional package for was Horror. The normal features within a horror film is for it to be unsettling and to cause emotions such as fear disgust and horror, they often do this in the movies by dealing with people's nightmares and fears, even using the terror of the unknown or using startling images. This links in with our trailer idea of having quick flashing images to make people jump and the fact you only ever see one person in the trailer, so the audience become frightened as they can't see who's causing the terror. This also overlaps in to Thriller something i thought about, making our genre more Horror Thriller, but with a greater emphasis on the horror, i thought this would work better when creating my first storyboard, as i didn't like the idea of just having blood and guts, i wanted a deeper story line, so i felt thriller would work well to build suspence. Features for thriller films are the building of suspense and tension, there are lots of sub genres within thriller; mystery, crime and psychological. i felt my first storyboard fitted well in to the psychological thriller side. thriller usually doesn't use monster like horror, but society as the monster and the corruption within to use as their monster, i like this idea. So this is what i felt our genre should be about, the others had aslo came up with similar ideas, as it was the genre that excitted our group the most and so it was settled and we knew what we all wanted as an out come.



- Plot and character

When coming up with a plot, the group had a meeting to come up with a loose idea of what could happen so our storybaords weren't drastically different, but that we could come up with our own ideas. We agreed that there be a big build to something, which fitted in with the genre, we also agreed it should feature a young person of sorts and then we went off and made our own individual storyboards. I felt thatit should start off very settled like a normal day, like most trailers do, to settle people and draws them in to watching it. i felt it should start off as a girl leaving her house to do something, providing action for the trailer, i wanted things to be played over the top of her walking down the road, like flashes of pictures like memorys, to give it a creepy edge, but not giving away straight away that something bad was going to happen. Alot of the group also had storybaords that started like this, it was only when it came to the idea of things getting darker and showing the trailers true intentions that people's stroyboards changed. i introduce the idea of someone following her with a camera, so it would have the camera view finder lines on it, whilst it was still a happy looking scene, but it would alert the audience that something is clearly wrong and i thought we could use the idea of pictures and a way we could use transitions like flashes, which links in with later on in my trailer, as it gets darker. I also thought it would help with the idea of a thriller not being able to see the thing that is doing the harming, adding to the tension.

My idea for the dark horror end part of the trailer was to build up, i wouldn't spend to long on the street scene, but the first horror related scene, would be of a flash of a bloody hand but so fast that it was hard to take on, which is a scene we have in the final trailer, but then it would go slow again with Kate being followed and someone appearing slowly in the dark, something i liked out of horror films, but in the end we decided that once the fast takes started they would stay fast, as it works in a movie as you have hours, but we needed to get a lot across in a minute and a half and we need to build up a momentum, instead of slow tension. But that idea fitted in well the rest of my storyboard for the ending, as i liked the idea of having very sudden fast cuts, of nothing very specific, but of her face in panic with quick running through the woods, a lot of people in the group also had this idea and as we all had it and felt that type of action would work it features in our final trailer. On my original storyboard ended with a shrine of photos linking in with a previous idea on the storyboard, i liked it alot and put it to the group about keeping it for our final storyboard and they agreed it worked well, as it reveals a little more towards the end about the film we'd make.

With our final storyboard we only had one character, in our trailer, this was Kate. She played and innocent young girl, taking a stroll in the woods. We thought it would be best if we concentrated on the innocent young girl rather than the thing that is following her, as the audience would be able to empathise and feel emotional connected to her. We preferred that idea over just scare tactics, as we could slowly build it up, like the Thriller part in our genre, with elements of horror. The plot was very simple that a girl is just walking through the woods, the location was very horror like, as alot of traditional horror films take place in dark woods, or empty areas of land. She is walking through when someone starts to follow her, she doesn't notice at first, instead just hears things, but then she comes across a shrine, the main idea with in our trailer was the use of photos. So the person that is following her has a camera.

- Shot types

We had thought about the shots we wanted in our first individual storyboard transcript drafts long before shooting so had a good idea of what it was going to look like on my story board i had alot of wide or long shots at the very start, to establish the environment Kate was in, which turned in to close ups and extreme close ups, as the trailer got darker and more twisted, so only to reveal a little bit of what was going on. After having meetings and sharing all are ideas together and we made a final storyboard, putting all our ideas together and picking the best things to go in. But Hannah was our camera woman and so had to perform them and be able to create the camera shots we wanted and Laura the director had the final say on what they looked like on the day of shooting.

Within the opening of the trailer we used alot of pan shots and fuller length shots at the very start of the trailer to establish the trailer, also to welcome people in so they are ready to watch, much like the other trailers i have seen of the same genre and similar genre, in this way we didn't challenge conventions. instead i think we fitted in well, as a lot of trailers like to lull people in to a false sense of safety, meaning that they either can get the relevant information or don't think it's going to be scary so when the horror kicks in it gets to people and has a better effect. Also i felt though our pan shots were of pretty woodlands and streets, i still felt they were eerie as the streets would be empty and in the woods the pan showed the sun was setting, this is something Horror and thriller also do, they give normal situations a slightly eerie creepy edge to build tension. So i feel the pan and wide shots worked really well with our intention and fitting in with other products in the same market area as ours. Something that may have gone against convention was our use of wide shots of Kate running through the woods half way through the trailer, as they are long takes and are wide enough to see all of her, usually they would be quick takes and hard to see, to create tension, but i think these shots worked well as the woods are completely empty and it emphasises that she is all alone.

Then after building up this eerie tension, the group had come up with the idea in our first storyboard meeting to have at the end short takes, all fast paced close ups. This was the complete opposite of how the trailer started, but i feel this fits with other trailers of the same genre, they slowly build, then towards the end there is a sudden burst. The effect created by the short takes was panic and confusion, fitting in with our genre perfectly. Within the short takes there were some shots that are traditionally found in horror films and iconic of the genre such as, the shot Aimee thought of the close up of the eye, which creates the effect of fear, as you can only see her eye, yet you know the emotion see is feeling and you can't see what is happening. The feet running in different directions helps to disorientate he audience and is used alot in films. One of the shots that i thought would look good and are used in a lot of horror films, was the idea of the hand held point of view shot, so it looked like someone was watching Kate, this meant our camera woman Hannah had to stad behind trees and hold the camera instead of use a tripod to create the right creepy effect. This is idea of someone watching is something i had included in an early storyboard and thought it worked really well this way.


- Editing

Our editor was Aimee Hill, so had the most control when it came to editing and use Final Cut pro the most out of all of the group. During editing i had a role of finding templates to hold the text and production logos on final cut pro, which i found in effects, master templates. To try and fit in with our theme i thought that the use of the light template to put our production logo in would look really good, as it looks like a flash, i liked the idea of using this on all of our text shots, but it wasn't up for long enough for people to be able to read the tagline or important information. As we had asigned Aimee the job as editor from the start she had the main role of importing and placing the shots on the time line and cutting them to the right length for the quick shots, but the hole group got a say on what went in to the trailer. Though we filmed to our storyboard, some shots just didn't work on the day, or didn't flow well enough, so we had to cut them and find something to replace them or find away to make them work. I feel that the editing fitted in well with how trailers look on the final cut, it fitted the genre and the conventions. Aimee changing the shots lighting and contrast so that they were all of similar lighting and that the lighting didn't look sunny and ruin the horror feel we wanted, so that it didn't break conventions.

- Transitions

At the start it would of been to harsh to have straight cuts, especially when going in to the production logo shots, so we had fades in. This also helped with giving the start a slight eerie feeling with the nice woodland shots at the start, as straight cuts would reflect normal reality, but fade in's and ut's create a slight hazy dreamy feel. But then when we reached the short takes it only made sense to have straight cuts, as it meant they were harsh and fast, the audience didn't have time to reflect at what was happening, they were just given all the information, helping to create the horror thriller genre we wanted for our trailer. i feel that this fitted in well with the conventions and other products similar to it.

- Sound

I was in charge of sound, a job that we decided in one of our first meetings. I thought that filming without sound was the best idea. I thought this as, we hadn't really transcripted in any sound like talking and also the places where we were filming were close to roads and so shots would of been ruined every time a car went throw. The only sound we had that we could record while on location was the gate closing. I chose to record the gate that i did, as it was a very harsh dramatic sound, you couldn't not notice it, we recorded it using just my hand held camera. The rest of it of the sound effects were found in the audio on the macs, which i then put together in protools, where i could edit them to the right length and volume. I also recorded some soundtrack for the opening, using a guitar and jack lead straight on to protools, which i edited by adding a record player static sound. I did this as it helped to fit the music in a little better with the opening, as it had to be pretty and soft, like the opening shots, to lull people in to a fake hope. But much like the shots we used, it had to have an eerie edge. I had to consult the rest of my group on some of the decisions, either because Laura had the final say as the director or i was unsure on which sound to use to create the best effect. The sound was partly recorded and found. I really think i made the right choice to not record anything on location and not to include speech as i felt it would break up the cohesion of the trailer, instead i just wanted to build up the tension, by being very minimal. My ideas for the sound changed a bit whilst we edited the trailer, as i originally wanted a very rock orientated feel towards the end, but then i felt it didn't fit and work with the genre and trailer, so instead i kept the opening guitar, then used more sound effects building tension, which i felt worked better and fitted weel with conventions and other trailers.

- Text

The text used was plain and simple, as it had to be easy to read in a quick paced trailer, whilst not distracing the viewers from the action of the trailer, yet put acorss relevent information is an easy form for people to read and understand. With the title though we had to make it stand out, agianst the rest of the normal text, so

- Representation of character - Title Magazine With the magazine each person in the group worked on there own ideas. We had a meeting to see what worked best and what didn't and combined to make a final overall magazine. - Image With my orignal individual images, i thought that having a full length shot would be good, as it would capture the whole of Kate's body and actions, using a very action and interesting shot, that would help express the movie. I can to this conclusion after looking at lots of examples of front covers for film magazines, they were all mainly action shots, not just someone standing their looking pretty, the image had to reflect the movie, unlike music magazine front covers, i felt a full length image worked best for our film, as most film magazines used a variety of lengths depending on the film, but i felt that to express the film well enough and to catch peoples eye that i would have to use a full length image. The image i chose was one of Kate walking off, but with her head turned, i thought this fitted conventions and our genre well, as it shows she is unsure and something isn't right, the expression on her face is one of panic. The image showed Kate doing something to do with the film and looked like it was a still just taken out of the film, something that i thought was important when looking at film magazines. I also decided to use a background, unlike most music or other magazines which will have plain background film magazines have interesting backgrounds that fit in with the image and movie, i really liked a wolverine cover, which put the image first, as that's what is most important in getting the point across and will draw people as they wont want to buy a rubbish looking film magazine as they will think the film is rubbish. So with this in mind the background was a tree, representing the woods, where the action takes place, linking in with my genre and meeting the conventions of magazine covers, to give a little insite in to the film. The Tree was to harsh at first and distracted from Kate, so i edited it to make it blurred and eerie, i felt this worked really well to represent the genre and story line. With the final magazine cover, we went with one of Aimee's images. It was one she had taken in the media studio with the professional lighting just on Kate's face, casting the rest in to darkness, she had to photoshop parts of it to gain the right contrast with te lighting and get rid of the greenscreen in the background. It wasn't Aimee's final image originally, but the group really liked it, it was mid-length just of a spot light on Kate, making it very clear who the film was about. It didn't have a background and was just black, but i felt this worked well. it was simple but effective as the singel light on Kate's head and shoulders made her seem very isolated, reflecting the storyline of a girl alone in the woulds, Kate is also posing well in the picture, to reflect her character. The colours within it were also very inserting and eye catching, with the text being able to fit perfectly round Kate's figure. - Colours I decided to keep the colour scheme simple and complementary of the dark images and representative of the film genre. The trouble that i found with trying to keep with the genre and the story of the film, completely on your front cover, was that it made your whole magazine look like it is about that genre, when film magazines rarely are, so i tried to keep it general. I chose red for the masthead, as i wanted it to stand out against the images and other texts on the page. Red was also a running theme through out the magazine, as it worked well against the background images to stand out, but it was a slightly darker or lighter versions, due to effects i used on the text, when i used the emboss it made the colour darker but more prominent and i used highlighting on some to give them a shine and a lighter look. This meant the Masthead still stood out well as individual, but still looked cohesive. Yellow was another main colour i used, this, this was to fit in with the film title i used, which i decided to keep the same as my own poster, as it linked the promotional package well. The yellow stood out against the the dark cover and like how i did with the red, i used different effects to create a different look. I didn't feel my colour scheme worked that well and i felt that i was missing something in my own work. On the final magazine the background was very dark and black, with just Kate's luminous figure in the middle, making the image eye catching due to the colour, as Kate seems to stand out. Due to the dark background most text on the cover, had to be brighter to stand out well enough, So the colour mostly used was white. This glowed against the black making it easy to read. We also used red, to link in with the idea of a horror special and it worked well against the dark background. Also all the text being white and red, fitted in well with the Masthead, that Aimee had made for her own magazine, but the group felt it was the best out of everyone's, this meant everything looked very cohesive on the poster. - Font I tried to use a variety of fonts, to give the magazine and interesting look and to try and make sure it didn't all look like horror, as though that was my genre for the film, the rest of the magazine was just a normal film magazine. The main thing i tried to do was replicate iconic symbols, for movie like SAW 3D, i felt this would give my magazine an edge and make it fit with the other film magazines. I feel i managed the duplication well, using a lot of effects to get the right feel, it worked so well that the group used it on the final poster. Any other text i wanted to be clear and easy to read, so used alot of Ariel for minor information, that wasn't there to draw the eye. The Masthead i used stencil, as i wanted it to look like it had been drawn on to the side of a box, in some film studio, i thought this would make it stand out and interesting, it didn't really fit conventions as, they are usually simple and bold. On the group poster the font wasn't fancy so it was easy to read, but we used effects to help make them stand out. - Cover Lines The cover lines had to be relevant to the magazine, so had to fit in with films, i tired to mix the genre of the cover lines up, as film magazines cover a wide scale of films, so i have cover lines for Saw, Harry Potter and the oscars. They had to be interesting and eye catching, this is something i feel i achieved using a variety of effects and fonts. One of my cover lines were used on our final magazine cover, it was for SAW 3D, the group liked it because of the effects used on it and it fitted in well with the other cover liens used in the end on our final magazine. We made the magazine a horror special to fit in with our own genre, so most tag lines on the final magazine were linked in with this genre. Film Poster With the film poster we all worked on our own individual poster, meaning we could develop our own ideas and style. We then held a meeting to decide who's worked best. In the end we combined parts of everyone's. - Image The images themselves that i used on the poster were very conventional of horror, with a use of close ups and dark locations. Even the manipulations i used on the poster fitted in with how other posters images have been changed to create a Horror feel, making them darker and distorted. But the way i decided the images were presented on the poster in a heart shape was not conventional of a horror/thriller poster, it is more like a romantic genre poster, but the with the pictures fitting the conventions of horror it worked well, especially when at the heart of our plot was the idea a man was following Kate taking pictures of her then made a shrine, the heart was my idea and when we had a meeting the group thought the heart looked like a creepy shrine and wanted it for the final peice, also the pictures overlap and the edges of the heart aren't perfect, making it look more like a creepy shrine that a romantic heart. On the final poster these images were used, just replacing my middle main image with the image off Laura's poster, as the group liked the idea of the heart a lot and Laura's image as it really stuck out, so we combined them together. - Colour The colour scheme we used on our poster was very simple, we used black to fit in with the horror genre, originally on my own poster i had used light blues, but this didn't work as it looked to romantic comedy, not fitting our genre and not harsh like the group wanted. Changing the colour to black meant the heart images didn't look to romantic, also it meant we could use white for the text, which seemed to shine out in contrast to the black. We used red for the tag line, to draw attention to it on it's own. i had also used black and red on my own poster, but the blue hadn't let them stand out well enough, so with the new colour of black i think it really worked, to fit in with the conventions of a horror/thriller colour scheme. i used a bright yellow for my title, but i tried to keep in with the horror genre i use the paint brush tools to make it look dirty and faded, i used the same technique each time on everything i made, to try and keep the colours in with the genre. In the end when making the final poster we used a white for the title to contrast with a black background, instead of blue. keeping everything else's colour the same. - Text I used a lot of Arial font on my poster, as i wanted the text to b clear. but for the tag line i used chiller, as i wanted it to have the edge of horror which i think the font chiller has. For the title i wanted a big impact so i used blackoak, i wanted it to stand out and look different to the rest of the text and so i felt blackoak would, but on alot of film poster they go for simple text and just edit it slightly to make it stand out and interesting. We as a group went for a simple text scheme for extra information, like the release date, we put this in Ariel as we didn't want it to distract from the rest of the poster. Also it need to be clear for people to read. Laura's title was used on our final draft, and she had used times new roman to create her title and then just liquified it, this worked really well, as it look like other film titles of the same genre. - Billing block The first couple of billing blocks i made on my own really didn't fit conventions as i just used Arial and was unsure of what to put within a billing block, but then i found a template to build a billing block upon. This meant i could add a professional feel to the posters that they had slightly lacked before. on the final poster we used the template i had found and shaped so that it fitted our group, putting in the right peoples names by each job and coming up with a production companies name, to really make it look real. - Tag line To start off with at the beginning of planning we all tried to make our own tag line. Mine was linked to the idea of photos, photos aka shots and also shot could refer to a romantic chance .I felt this would work really well as it linked with my favorite idea of the storyline, a stalker taking "Shots" of Kate because he wants a "shot" with her. The tagline revealed and linked enough to the storyline, but at the same time held a lot back, for the audience to decided, keeping with the conventions of thriller and horror genre. On our final poster we used Aimee's tag line "It lies beneath the trees" I felt this also worked, as it referenced the location where the action takes place and as you never see who is following Kate in the trailer it helps add to the mystery of it, it reminds me a bit of the hills have eyes, in the idea that people don't know what it is. We used this tagline on all parts of the promotional package. 2. How effective is the combination of your main product and ancillary texts? How have you created links across all there products? - House style To keep all the products linked and the house style the same, we tried to always used the same style for the film title on any of the products. This idea was what i also used within my own individual products when we were drafting our own ideas on there own, other members of the group also had simliar ideas. i felt this was one of the best ways to make it distinct and recognisable from other film posters, like SAWs logo has become very iconic and the Bond logos, i wanted our magazine to have a recognisable icon, which was easiest if it was it's name. We all came up with our own names and ways of presenting them and choose the best, which would be used on all aspects of the promotional package to tie them together. I felt this worked really well, the only thing that let this idea down, was the fact that two different versions of the Title Click were made separately, they were made using the same techniques and the same intention but came out differently, this conflicts the idea of having a iconic title to keep house style, but they are still recognisable as the same title, so still have the same effect. - Colours Due to the genre of our trailer the colours had to fit in with horror and thriller, so we couldn't use bright colours. We stuck with using the same colour for the title through out, a bright white, which contrasted against the black backgrounds we often used on our final products, these colours traditionally reflect our chosen genre. Unlike the original colours i used, though they linked through out all the products i mad on my own, they weren't traditionally horror or thriller colours so took away from my products, even though i did try using different techniques to keep in genre. Using the same colours also helped to unite all our products as they worked together and didn't conflict due to odd colours, instead they worked with each other. - Characters/actors We only had one character in our storyline and so it was easy to keep all the products linked through the use of character, as there was only one person we could put up on poster and magazines or use in our trailer. To make sure our actor always looked like the same actor in each picture or shot, we kept the costume the same and tried to keep the continuity the same through out, so small things like the way her hair was or what cardigan she was wearing, was really important as she couldn't change outfit half way throw filming, as it would mess up the flow of the whole package. Also i felt the character should also become an iconic image, something people recognised straight away, so keeping her outfit as a summer dress made her stand out i felt. - Tag lines As we came up with our own tag lines to start with on our own planning, i decided to use it on the poster but didn't on my magazine cover, as i felt that it didn't need it as i had already put the iconic Picture Perfect title on and recognisable image, so people would know what film it was. I also thought the magazine would give more information on it anyway. But when making the final magazine we used Aimee's tagline and we decided to use on both the magazines and posters, we didn't set them out in the same fonts both times, as we already had the same title and people would recognise the tagline, as it stood out well and stuck in your head well. We also used it on the trailer, this is very conventional, as most movie trailers do this. This meant every part of our promotional package was linked by the tagline. - Relevance to trailer? I made the poster round the idea from our storyline about images and stalking. i had planned for the idea of a shrine in the trailer, so i worked from this idea. I felt this would really help link the trailer and poster together so people would understand what the film would be about attracting the right audience. My main image for my poster was used on the final poster, as the group felt it really reflected the content of the film and looked like a shrine, i originally had a blood stain, but it didn't look real enough and the group felt it took away from the poster a bit, so i took it off and just used the heart shrine of images. The title of the film thought up by Laura also fitted well as that was a big part of the storyline and we also used camera click sound effects through out the trailer really helping to link it all together. The magazine front cover did have relevance, but because magazines have to fit to every genre and other movies, even when they are horror specials, so it had to be flexible for a magazine front cover but fit with the rest of the package, which i feel we pulled off well, using the same title and actress and the genre of horror and thriller. 3. What have you learned from your audience feedback? What do your audience think about the final products? - Ask people to comment by looking at your work on your blog - Positives? I feel we managed to reflect the storyline and genre well, as a lot of people when asked thought our genre was either thriller or horror, meaning we met the purpose well. - Things that you would improve? Some people said the text was to dark in places, so we could have used an effect to create a glow around it to make it a little clearer. Also the title "Click" looks slightly different on the magazine and poster, which breaks house style a bit, so i would re-do the title so it was the same on both to tie them together better. 4. How did you use new media technologies in the construction and research , planning and evaluation stages? - Adobe photoshop I used Photoshop to help me create my front cover and film poster. I felt this was the most effective place to create such items within my promotional package over other technologies, due to the vast options and effects available to create something really interesting. Also we needed to use a lot of effects on our poster due to the genre chose horror, as horror poster we researched had images on them that had been manipulated to create the right atmosphere and Photoshop i felt was the only software that could help me to create my own horror/thriller poster, not just any other poster. The tools used to create my horror poster were liquefy, the many paint brushes available, contrast adjustments and the camera raw option. This all meant it was possible to create an affective and interesting promotional pack. Another brilliant thing on photoshop is the amount of different layers you can have, so you can build up your poster bit by bit and if you don't like something just delete the layer. You can also use the layers to create interesting effects. - Cameras We used two different cameras for filming, both camera were operated by our Camera woman Hannah Walton. One from school, which is of much higher quality and my own hand held camera, which wasn't as high quality. The quality wasn't an issue as they were both high quality cameras, the only problem was that one camera filmed images wider than the other. This meant we had to work with our editor Aimee Hill, to cut and resize some of our shots. Also i used a compact camera outside of school with the group to take some of our first individual shots, for our posters and magazines, the quality wasn't brilliant on this camera as it was just a cheap camera from my house. This meant that when we had planned using the images we had got outside of school we could go in to the schools media studio and use the professional lights, green screen and camera to get the perfect shots to really help improve of drafts and planning, we all took individual photos of Kate in turn, so we could get what we wanted. - Apple Macs I made all of the sound track using the apple macs and the rest of the group also did there own work on the macs, Aimee Hill used the macs to edit as it supports many different programs and is easy to use when editing. Apple Macs offered a lot of sound resources for me to use for the sound track and it also supported the program Protools, which was an important part of my work within the group, as it was my responsibility to record and thanks to the ease of use the apple macs mad it a lot easier. We could also use the shared area on the macs meaning if someone needed something instead of putting it on a memory stick, we could easily place it in the shared area. - Final cut Though Aimee used final cut pro the most as she was the editor, i did have a chance to work wit the sound on this program, if the levels of sound still weren't right even after changing them in Protools, i could still change the levels in Final Cut, i also worked placing the sound track on to Final Cuts timeline, to go in time to the trailer, which had to be in synch perfectly or it wouldn't build the tension we needed. Aimee used Final Cut Pro to help fix and re size our shots, as we had filmed them on to different quality cameras so some shots were smaller and as we didn't want to take away from the story line Aimee resized them. She also changed the colour of shots, changing light or turning them black and white. Also some shots the group felt were to slow so Aimee learnt how to make them quicken up. I also worked with Final Cut Pro to find templates for texts and logos within our trailer, to really give the professional feel. - Idvd i used this to burn off the final trailer, i created a menu for it displaying the main image on our film poster and a link that played the trailer. This gave the final promotional package a real professional feel. To do this Aimee had to export it to MP3 file, so we could upload it on to Idvd. i burnt it on to a disc which only took minutes. - Protools I used protools to help me create the soundtrack for our trailer. I could record in to protools using a guitar and then work on it using sound effects i found on the apple macs audio library. i then could export it and place in it on the trailer timeline on final cut pro. To record on to Protools i had to have digidata box plugged in, to even get protools to open, I also needed a jack lead and a guitar to record the opening trailer section. I got a short introduction from Marcus Cameron on how to record and export projects i had made. The benefits of protools was it came with a lot of effects, such as many different drums and drum effects, which i had wanted for the final part of the trailer, to create a heart effect. But instead i imported sound effects on to Protools such as heart beats, which worked better and i could edit them to make them as long as i needed and the level i needed them also. Protools helped me plan as well, as it was easy to move the clips and delete them if needed, so i could get a clear picture of what the final track would sound like. I used protools to help me create the soundtrack for our trailer. I could record in to protools using a guitar and then work on it using sound effects i found on the apple macs audio libary. i then could export it and place in it on the trailer timeline.

Friday 10 December 2010

Burning the Disc

Today we burnt our final trailer to disc using idvd. Idvd meant we could create a menu selection, giving our promotional package a really professional finish. Aimee put the trailer in to the shared area so that we could all upload it on to our own individual menu templates, i chose centre stage. i picked centre stage because it was simple and not fussy, which i liked as it didn't distract from what the main focus that was our trailer, i also felt that it worked with our genre well as it was dark, fitting in with Horror and the simplicity of it fitted with Thriller. I also liked the arrangement of the menu, which offered a place to have a picture, i chose to have the heart that i used on our film poster, so it fits with house style and also links with the storyline of the film. I used cracked for the title of the film, as i couldn't use the really template of the title, so this was the closest i could find and i still felt it worked with our genre. Then i burnt this all on to a dvd disc.

Questionnaires On Click's Movie Poster

This is the feed back we got for our poster using the same thing we did for the magazine cover

Positive points:

"Good image"
"I really like the collage"
"Good tagline"
"I prefer this better to the magazine cover, less going on so you can really focus on it"
"Easy to read"
"Good colour scheme"
"Fab image"
"Great font styles"
"I like the correllation of image, title and the font that has been used"

Negative points:

"Lacks some conventions, production companies' logo"
"The red font is not easy to read on the black background"
"I like the title"

Questionnaires On Click's Magazine Cover

We didn't do conventional questionnaires for our magazine cover and film poster, as hannah felt it would be easier to ask group's of people to give negatives and positives, with a mark out of ten, this would make it quicker and more helpful, as last time with the trailer people weren't very critical or willing enough to give a wide feedback. So we handed out the poster and front cover to a class of year 11's that had already seen the trailer and so knew how they were suposed to fit and what genre it was meant to be, we also handed it out to some adults, to see how different demographics reacted. This helped us to get a clear view and evaluation of our work.

The positive points:

"The image is very effective for a horror genre"
"Fab fonts"
"Fab image"
"Love it"
"Attractive"
"Easy to read"
"Good use of Photoshop"
"All information there and good colour sheme"
"I really like the lighting on the image"
"Good tag line"

The negative points:

"A bit too dark"
"Could use a larger image to fill the page"
"Too much going on"

With the marks out of ten we never got anything below a seven, which was good and got marks varying from 7 to 10. The biggest percentage of marks was eight or nine. This was good as it meant our audience was responding well to our promotional package and we had fitted the brief.

Tuesday 7 December 2010

Questionnaires On Click's Teaser Trailer

To help our group with its evaluation we made some questionnaires so we could accurately asses how successful our trailer was and peoples opinions towards it. questionnaires meant we could cover a large group of people quickly. The group we questioned went from the ages of 15-18 our target audience as we felt this demographic would be more in to horrors and thrillers and the tough audience.

The questions we used were -

1. What most stuck in your head from the trailer?
2. What did you most like about the trailer?
3. What did you dislike about the trailer?
4. What was your first impression?
5. What genre do you think the trailer fits into?
6. How do you think the trailer expresses the story line?
7. Do you think the sound and effects interlinked well with the trailer?
8. Your overall opinion?

With the answers they gave it would help us get a final evaluation of our final trailer and how successful it has been.























Friday 3 December 2010

Trailer Print Screens

























Editing Six - 3/12/2010

We had finished our editing and music pretty much last lesson, we just watched over it to make sure there wasn't anything we had to change drastically. Aimee felt that the sound effect on the black and white eyes could be turned up, as it wasn't creating the right effect, which was to shock people and stand out against the soft guitar playing. So to fix this we changed the level, on final cut pro. I also liked the idea of adding something on to the last shot, like a transition effect or making it look more professional with a little more information, like in some trailers. But the rest of the group felt it was fine, as it added calm to the end of the trailer and let the audience know it was the end, apart from i wanted more of a shock, but thinks it looks good just the way it is. With all of the miner tweaks out of the way our teaser trailer is now completed.
We saved it and Aimee exported the trailer, with a little help off a teacher, once we did this we had our final trailer as we couldn't change anything after it is exported. We uploaded this up on to my Vimeo account so we could put it on our blogs, so that we could evaluate it and show people it and get some questionnaires out to them.